#ifndef GENREIC_RAY_TRACER_H
#define FENREIC_RAY_TRACER_H

#include "stdafx.h"
#include "SceneObject.h"
template <typename T>
class NewRayTracer
{
	Scene<T> scene;

	static Execute()
	{

	}
};



#endif GENERIC_RAY_TRACER_H